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This change is already in World of Warcraft
http://moonlight-fangs.de/viewtopic.php?f=14&t=47616
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Autor:  Emilylowes [ So 15. Jan 2023, 12:58 ]
Betreff des Beitrags:  This change is already in World of Warcraft

The decline could have been even more severe had it not been due to World of WoTLK Gold huge Fury of Hellfire update, which contributed to "stabilize" numbers of players, Activision said.

As for the financial performances, Activision Blizzard revenue rose in the last period. The company earned $759 million in revenues for the quarter, an increase from $658 million the year before. Profit, meanwhile, was $93 million, more than the net earnings this time last year.

Another positive aspect was the digital revenues, which reached an all-time high of $611 million over the period, an increase of 27 percent from last year.

Activision Blizzard will hold an earnings call to discuss these results and more today, beginning at 1:30 pm PDT or 4:30 pm EDT. Check back later for more.

Blizzard Tainment has been responding to the criticisms regarding World of Warcraft 's controversial change to the scale of enemies. Recently, it was discovered that enemy health values in the MMO may change according to the quality of the equipment you've equipped. This huge change, which Blizzard claimed it was against last year (via Eurogamer), is currently being modified due to what players said about the change.

In a post on the forum in the last day of this forum, Blizzard has announced it's now "significantly cutting down on the speed of how health of cheap WoTLK Classic Gold creatures scales in line with the level of your item." Actually, this change is already in World of Warcraft.

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